Episode Guide



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Order of episodes and their titles as given within the SF Lovers Archive List.
Episode Goalbreak is titled Jail Break in UK production.


Episode 1 - Talisman of Sargon
Episode 2 - What Goes Up
Episode 3 - Keep It Cool
Episode 4 - Rescue
Episode 5 - Amazonian Adventure
Episode 6 - Jungle Hazard
Episode 7 - High Tension
Episode 8 - King Kool
Episode 9 - Grounded
Episode 10 - The White Lion
Episode 11 - Tranatlantic Cable
Episode 12 - False Alarm
Episode 13 - Trapped in the Depths
Episode 14 - 70-B-LO
Episode 15 - Gaolbreak Episode 16 - Supercar; Take One
Episode 17 - Hostage
Episode 18 - The Sky's the Limit
Episode 19 - Operation Superstork
Episode 20 - Flight of Fancy
Episode 21 - Crashlanding
Episode 22 - The Tracking of Masterspy
Episode 23 - Space for Mitch
Episode 24 - Hijack
Episode 25 - Atomic Witch-hunt
Episode 26 - The Dragon of Ho-Meng
Episode 27 - The Runaway Train
Episode 28 - Calling Charlie McQueen
Episode 29 - Sunken Temple
Episode 30 - A Little Art
Episode 31 - Magic Carpet
Episode 32 - Icefall
Episode 33 - Precious Cargo
Episode 34 - Deep Seven
Episode 35 - The Day Time Stood Still
Episode 36 - The Phantom Piper
Episode 37 - Pirate Plunder
Episode 38 - Island Incident
Episode 39 - The Lost City

Episode 1 - Talisman of Sargon

Mike Mercury must foil Masterspy who, under the employ of an unscrupulous Eastern potentate Mustafa Bey, attempts to gain possession of the lost Talisman of Sargon, an ancient stone tablet reputed to give absolute power to its owner.

Episode 2 - What Goes Up

Professor Popkiss is co-operating with the Air Force to send a capsule of dangerous experimental rocket fuel into the stratosphere so that it can be destroyed, but it fails to explode on the given signal from Earth...

Episode 3 - Keep It Cool

While taking a cargo of new secret fuel across the desert, the Professor & Bill Gibson fall into the hands of Masterspy & his henchman Zarin.

Episode 4 - Rescue

Bill & Jimmy are afloat at sea in a homemade raft when Mitch the monkey jumps overboard. Mike wants to use Supercar to rescue them, but Doctor Beaker insists on further tests.

Episode 5 - Amazonian Adventure

Because Mitch has been stricken with a strange fever, the Professor & MIke use Supercar to seek a rare herbal cure found only near the Amazon, but they encounter a tribe of cannibals.

Episode 6 - Jungle Hazard

When Masterspy & Zarin read that Dr Beaker's cousin, Felicity Farnsworth, has inherited a Malayan rubber plantation, they "visit" her plantation, but when the doctor learns she is in the clutches of Masterspy, he & Mike take Supercar to rescue her.

Episode 7 - High Tension

The plans of Mike Mercury, Dr Beaker & Prof. Popkiss are spoiled by 2 thieves, Harper & Judd, who steal the printed circuits for a remote control unit for Supercar.

Episode 8 - King Kool

Mitch is jealous when he sees a monkey called King Kool playing drums on television, so Jimmy decides to teach him to play the drums & form a rival act.

Episode 9 - Grounded

While Supercar is undergoing repairs Masterspy & Zarin kidnap Dr Beaker. They inform Mike that the doctor will be returned in exchange for Supercar, but Mike formulates a plan to rescue the doctor without losing Supercar.

Episode 10 - The White Lion

Baffled by a series of armored car robberies, Scotland Yard enlists the aid of Mike Mercury, Dr Beaker & Supercar.

Episode 11 - Transaltantic Cable

Masterspy has discovered a means of tapping the transatlantic cable that links the UK & the US, & he is selling valuable information heard over the phone. The phone company calls in Mike Mercury & Supercar.

Episode 12 - False Alarm

Masterspy & Zarin use a fake distress call to lure Supercar to an isolated mountain plateau where they plan to capture her & her passengers.

Episode 13 - Trapped in the Depths

After a bathyscape is launched from the USS Mistral for the deepest underwater dive ever attempted, it sinks out of control off the New Zealand coast.

Episode 14 - 70-B-LO

When the Professor undergoes a complex appendicitis operation, he urgently requires a transfusion of a rare blood type. The only person known to have this type is a scientist stationed at the North Pole.

Episode 15 - Gaolbreak

Racketeer "Red" James hires a helicopter to help a criminal escape from the state penitentiary, but when Supercar arrives on the scene, he holds Jimmy captive & demands that they be taken to Mexico in Supercar.

Episode 16 - Supercar; Take One

After Prof. Popkiss buys a movie camera to make permanent records of his experiments, Mike & Jimmy decide to make a movie of Supercar & its work, but there are some anxious moments when the film falls into the hands of Masterspy.

Episode 17 - Hostage

While on a holiday in Ireland, Dr Beaker overhears a plan by two smugglers to kidnap the daughter of the owner of the Shamrock Inn. He calls for the help of Mike Mercury & Supercar.

Episode 18 - The Sky's the Limit

Determined to gain possession of Supercar by any means possible, Masterspy evolves a plan that he feels is certain to succeed in capturing the craft.

Episode 19 - Operation Superstork

Mitch unties a rope that is securing the Professor's latest project; a gas-filled balloon, & it takes off with Mike, Jimmy & Dr Beaker aboard...so it's up to Prof. Popkiss to fly Supercar & rescue them.

Episode 20 - Flight of Fancy

After reading that Princess Caroline of Bovania has been kidnapped by the evil President of the country & held prisoner in a medieval castle, Jimmy dreams that he & Mitch go to her aid.

Episode 21 - Crashlanding

When Supercar crashlands in darkest Africa, Mike Mercury & Dr Beaker decide to sleep until morning while Mitch stands guard...but in the morning, Mitch is gone.

Episode 22 - The Tracking of Masterspy

Using a counterfeit news agency card, Masterspy learns the location of Dr Beaker's isolated laboratory used for the testing & storing of Supercar.

Episode 23 - Space for Mitch

When a rocket designed by Dr Beaker is going to be launched by the US government, Jimmy's brother is chosen to pilot the first flight.

Episode 24 - Hijack

When the President of the Bathtongas group of islands orders a jet airliner to be stolen & brought to his country & held for ransom, he reckons without Supercar.

Episode 25 - Atomic Witch-hunt

New York police are alerted when an atomic bomb is found in a disused block of office buildings. After they defuse it, they call in the Supercar team to discover how the bombs are being brought in to the city.

Episode 26 - The Dragon of Ho-Meng

After being caught in a hurricane, Supercar is forced to land on a small island in the middle of a lake close to a Chinese temple, but its devotees think that Supercar is a dragon!

Episode 27 - The Runaway Train

Masterspy sabotages an experimental nuclear powered train in an attempt to kill Dr Beaker, & in order to save him, Mike must use an untested magnetic grab designed to stop small vehicles.

Episode 28 - Calling Charlie McQueen

Prof. Popkiss receives a mysterious radio message in a code used by radio operators in emergencies, but he's not sure if it is a trap or not.

Episode 29 - Sunken Temple

Believing that an urn recently recovered from the Mediterranean is from an ageless sunken temple, a classical history professor enlists the aid of Mike Mercury & Supercar to further his researches.

Episode 30 - A Little Art

When Dr Beaker buys a painting called "Mexican Plain" he doesn't realise that two criminals have placed the directions to the location of hidden counterfeit currency plates on it...or that they will do anything to get it back.

Episode 31 - Magic Carpet

The Supercar team set out for Kirikan, an isolated kingdom in southern Asia where rare medical supplies are needed to save a prince's life.

Episode 32 - Icefall

When the Supercar team sets out for a day in the mountains, Dr Beaker turns the simple outing into a dangerous safari when he insists on investigating an underground frozen waterfall.

Episode 33 - Precious Cargo

Prof. Popkiss orders some cooking wine from France, but when the crate arrives everyone gets quite a surprise from its contents.

Episode 34 - Deep Seven

While conducting an underwater experiment, Supercar becomes entangled in the mooring cable of an old Army mine, endangering Mike Mercury.

Episode 35 - The Day Time Stood Still

Dr Beaker, Prof. Popkiss, Jimmy & Mitch attempt to keep Mike occupied while they make preparations for his surprise birthday party.

Episode 36 - The Phantom Piper

Mike & Dr Beaker respond to a call from Scotland Yard to investigate the phantom piper of Iverlachain, a ghost-like figure that prowls the battlements of a medieval castle playing the bagpipes.

Episode 37 - Pirate Plunder

A fast ship manned by Black Morgan, a descendant of the famous pirate, has been plundering cruise ships in the Pacific, & as Supercar is the only craft capable of matching its speed, Mike is called in.

Episode 38 - Island Incident

Just after reading of a political revolution on the small island of Paloda, Mike receives an anonymous distress signal from that area.

Episode 39 - The Lost City

Forced off course during a journey to the South Pole, Supercar & its passengers are forced to land in the ruins of an ancient city.
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